Howard West
2004-06-14 23:15:59 UTC
This has to be a newby 101 question, but I'm getting ready to work on
a vanilla C development project on SCO 5.0.2 and 5.0.5 and I'm having
the damndest time getting the most basic "hello, world" program to
build.
I don't particularly understand the file structure for the system
headers and such. They are buried deeply in a directory structure
that I don't find very intuitive. I saw something here that indicated
one should pass a "-v" argument to the compiler, which looked a little
better, but it still missed my include of "stdio.h" by one
subdirectory level.
Am I simply going to have to build and INCLUDE environment variable
that points to each one of these monsters, or is there some way to get
them exposed at a higher level in the directory structure?
a vanilla C development project on SCO 5.0.2 and 5.0.5 and I'm having
the damndest time getting the most basic "hello, world" program to
build.
I don't particularly understand the file structure for the system
headers and such. They are buried deeply in a directory structure
that I don't find very intuitive. I saw something here that indicated
one should pass a "-v" argument to the compiler, which looked a little
better, but it still missed my include of "stdio.h" by one
subdirectory level.
Am I simply going to have to build and INCLUDE environment variable
that points to each one of these monsters, or is there some way to get
them exposed at a higher level in the directory structure?